This is a guest post by a good personal friend of mine under the name Black Shadow.
Control structures are a very useful programming idea. They help us execute a certain set of commands if a situation occurs. For instance, if a password that we ask a user to provide is correct, we evaluate it and present the user with a message. There are 3 primary control structures :
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Well, this blog is not only about technical stuff. There will be some funny posts as well. To start off this section, i wouldn’t want to forget posting a great illustration found at the webcomic of romance, sarcasm, math and language website. What do programmers really do when they want to slack off a bit ? I’m sure you recognize the situation already
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Posted by Spyros in General Tips & Tricks, tags: binary system, convert numeral systems, convert to binary, convert to hex, convert to hexadecimal, decimal system, hexadecimal system, learn the numeral systems, numeric systems, octal system
This is a guest post by a good personal friend of mine under the name Black Shadow.
As a computer programmer, you need to know about the different numeral systems. In your computer works, there will be lots of times that you will be using numeral systems like the binary, hexadecimal and sometimes octal as well. Thus, it would be a great idea to know how to convert numbers from one numeral system to the other. The digits that all 4 numeral systems use are shown below : Read the rest of this entry »
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This is a guest post by a good personal friend of mine under the name Black Shadow.
In the C++ programming language, we use input data which, under the proper editing, return the awaited results as output data. These data must be stored in one or more memory places to be able to use them in the process of programming. Those different parts of memory where data is stored, represented by a name, are split into two different categories, variables and constants. Of course, there more than that, like pointers or structs, but these two are the main containers used and discussed in this post. The difference between them is that the variables can alter their defined values while constants get only one immutable (not changing) value while the program is executed and till it reaches the end. For that reason, for each variable, there should be a definition on how many memory positions they occupy and also the range of the values that they can contain. Hence, the size of a variable depends on the type that we define for it. The three most popular c++ variable types are :
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I’ve decided to create a section in this blog in order to write some tutorials about one of my favorite programming languages, C++. In this series, i will be starting to talk about C++ basics and then go into more advanced stuff like function overloading, templates, classes inheritance and more. My hope is that in the end you will be able to find a whole source of interesting C++ tutorials that will help you learn the language and program effectively.
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The path to gnosis. The element of knowledge. The relic of information. The browser. What would we be without it. The internet is nice of course, but the actual tool that makes us able to reach the various websites is the browser. Therefore, knowing the best tool for this job can really save the day.
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